//
//  GameScene2.m
//  SpaceViking
//
//  Created by Long on 12/25/11.
//  Copyright (c) 2011 __MyCompanyName__. All rights reserved.
//

#import "GameScene2.h"

@implementation GameScene2
- (id)init{
    self = [super init];
    if(self != nil)
    {
        //Background layer
        BackgroundLayer2 *backgroundLayer = [BackgroundLayer2 node];
        [self addChild:backgroundLayer z:0];
        //Gameplay layer
        GameplayLayer2 *gameplayLayer = [GameplayLayer2 node];
        [self addChild:gameplayLayer];
    }
    return self;
}
@end
